Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static UClass *const GetOverrideFunctionClass
(
UBlueprint * Blueprint,
const FName FuncName,
UFunction ** OutFunction
)
Get the override class of a given function from its name
The override class of a given function
Parameter |
Description |
---|---|
Blueprint |
Blueprint to check the function on |
FuncName |
Name of the function |
OutFunction |
The function that has this name |