FBlueprintEditorUtils::GetTopLevelGraph

Returns the graph's top level graph (climbing up the hierarchy until there are no more graphs)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static UEdGraph * GetTopLevelGraph
(
    const UEdGraph * InGraph
)

Remarks

Returns the graph's top level graph (climbing up the hierarchy until there are no more graphs)

Returns

The top level graph

Parameters

Parameter

Description

InGraph

The graph to find the parent of

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