Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static bool IsInterfaceBlueprint
(
const UBlueprint * Blueprint
)
Whether or not this blueprint is an interface, used only for defining functions to implement
Whether or not this is an interface blueprint