FBlueprintEditorUtils::IsInterfaceFunction

Checks if the given function is a part of an interface on this blueprint

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static bool IsInterfaceFunction
(
    UBlueprint * Blueprint,
    UFunction * Function
)

Remarks

Checks if the given function is a part of an interface on this blueprint

Returns

True if the given function is implemented as part of an interface

Parameters

Parameter

Description

Blueprint

The blueprint to consider

Function

Function to check if it is an interface or not

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