FBlueprintEditorUtils::RemoveGraphs

Remove the supplied set of graphs from the Blueprint.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static void RemoveGraphs
(
    UBlueprint * Blueprint,
    const TArray< class UEdGraph * > & GraphsToRemove
)

Remarks

Remove the supplied set of graphs from the Blueprint.

Parameters

Parameter

Description

GraphsToRemove

The graphs to remove.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss