Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void RemoveLocalVariable
(
UBlueprint * InBlueprint,
const UStruct * InScope,
const FName InVarName
)
Removes a member variable if it was declared in this blueprint and not in a base class.
Parameter |
Description |
---|---|
InBlueprint |
The Blueprint the local variable can be found in |
InScope |
Local variable's scope |
InVarName |
Name of the variable to be removed. |