Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
Sets the layer group on the anim graph @note Will not change the category for functions defined via native classes.
Parameter |
Description |
---|---|
InGraph |
Graph associated with the layer |
InGroupName |
The new value of the group for the layer |