Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static bool ShouldNativizeImplicitly
(
const UBlueprint * Blueprint
)
Returns whether or not the given Blueprint should be nativized implicitly, regardless of whether or not the user has explicitly enabled it