Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/ChildActorComponentEditorUtils.h |
Include |
#include "Kismet2/ChildActorComponentEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/ChildActorComponentEditorUtils.cpp |
static void FillComponentContextMenuOptions
(
UToolMenu * Menu,
UChildActorComponent * ChildActorComponent
)
Populates the given menu with options for the given Child Actor component