Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/ChildActorComponentEditorUtils.h |
Include |
#include "Kismet2/ChildActorComponentEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/ChildActorComponentEditorUtils.cpp |
static bool ShouldShowChildActorNodeInTreeView
(
UChildActorComponent * ChildActorComponent,
EChildActorComponentTreeViewVisualizationMode DefaultVisOverride
)
Whether the Child Actor should be shown in a component tree view for the given component
Parameter |
Description |
---|---|
DefaultVisOverride |
If different than UseDefault, overrides the default ChildActorComponentTreeViewVisualizationMode from the project settings and forces child actor tree view expansion to be enabled. |