FChildActorComponentEditorUtils::ShouldShowChildActorNodeInTreeView

Whether the Child Actor should be shown in a component tree view for the given component

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/ChildActorComponentEditorUtils.h

Include

#include "Kismet2/ChildActorComponentEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/ChildActorComponentEditorUtils.cpp

Syntax

static bool ShouldShowChildActorNodeInTreeView
(
    UChildActorComponent * ChildActorComponent,
    EChildActorComponentTreeViewVisualizationMode DefaultVisOverride
)

Remarks

Whether the Child Actor should be shown in a component tree view for the given component

Parameters

Parameter

Description

DefaultVisOverride

If different than UseDefault, overrides the default ChildActorComponentTreeViewVisualizationMode from the project settings and forces child actor tree view expansion to be enabled.

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