Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
Include |
#include "Kismet2/CompilerResultsLog.h" |
template<typename... Args>
void InternalLogMessage
(
FName MessageID,
const TCHAR * Format,
const TSharedRef< FTokenizedMessage > & Message,
Args... args
)