FCompilerResultsLog::NotifyIntermediateMacroNode

Update the map that tracks nodes created by macro instance nodes

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h

Include

#include "Kismet2/CompilerResultsLog.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp

Syntax

void NotifyIntermediateMacroNode
(
    UEdGraphNode * SourceNode,
    const UEdGraphNode * IntermediateNode
)

Remarks

Update the map that tracks nodes created by macro instance nodes

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