Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
Include |
#include "Kismet2/CompilerResultsLog.h" |
template<typename T, typename... Args>
void Tokenize
(
const TCHAR * Format,
FTokenizedMessage & OutMessage,
TArray< UEdGraphNode * > & OutSourceNode,
T First,
Args... Rest
)