Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h |
Include |
#include "Kismet2/ComponentEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp |
static bool CanDeleteComponents
(
const TArray< UActorComponent * > & ComponentsToDelete
)
Determines whether the indicated components can be deleted
Whether the indicated components can be deleted
Parameter |
Description |
---|---|
ComponentsToDelete |
The list of components to determine can be deleted |