FComponentEditorUtils::CopyComponents

Copies the selected components to the clipboard

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h

Include

#include "Kismet2/ComponentEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp

Syntax

static void CopyComponents
(
    const TArray< UActorComponent * > & ComponentsToCopy
)

Remarks

Copies the selected components to the clipboard

Parameters

Parameter

Description

ComponentsToCopy

The list of components to copy

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