Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h |
Include |
#include "Kismet2/ComponentEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp |
static void FillComponentContextMenuOptions
(
UToolMenu * Menu,
const TArray< UActorComponent * > & SelectedComponents
)
Populates the given menu with basic options for operations on components in the world.
Parameter |
Description |
---|---|
Menu |
Used to register the menu options |
SelectedComponents |
The selected components to create menu options for |