FKismetDebugUtilities::SetBreakpointEnabledForSingleStep

Sets this breakpoint up as a single-step breakpoint (will disable or delete itself after one go if the breakpoint wasn't already enabled)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h

Include

#include "Kismet2/KismetDebugUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp

Syntax

static void SetBreakpointEnabledForSingleStep
(
    UBreakpoint * Breakpoint,
    bool bDeleteAfterStep
)

Remarks

Sets this breakpoint up as a single-step breakpoint (will disable or delete itself after one go if the breakpoint wasn't already enabled)

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