Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
Include |
#include "Kismet2/KismetEditorUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static void BringKismetToFocusAttentionOnPin
(
const UEdGraphPin * PinToFocusOn
)
Open a Kismet window, focusing on the specified pin. Prefers existing windows, but will open a new application if required.