Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
Include |
#include "Kismet2/KismetEditorUtilities.h" |
struct FAddComponentsToBlueprintParams
Parameter struct for customizing calls to AddComponentsToBlueprint
Name | Description | ||
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bKeepMobility |
Whether the components should keep their mobility or be adjusted to the new parent |
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HarvestMode |
Which harvest mode to use when harvesting the components in to the blueprint |
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OptionalNewRootNode |
Which SCSNode to attach the new components to, if null attachment will be to Root |
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OutNodes |
Optional pointer to an array for the caller to get a list of the created SCSNodes |
Name | Description | |
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FAddComponentsToBlueprintParams() |