FOnBlueprintUnloaded

Event that's broadcast anytime a blueprint is unloaded, and becomes invalid (with calls to [ReplaceBlueprint()](API\Editor\UnrealEd\Kismet2\FKismetEditorUtilities\ReplaceBlueprint), for example).

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_OneParam< void, UBlueprint * > FOnBlueprintUnloaded

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h

Include

#include "Kismet2/KismetEditorUtilities.h"

Remarks

Event that's broadcast anytime a blueprint is unloaded, and becomes invalid (with calls to ReplaceBlueprint(), for example).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss