FKismetEditorUtilities::GenerateBlueprintSkeleton

Generates a blueprint skeleton only.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h

Include

#include "Kismet2/KismetEditorUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp

Syntax

static bool GenerateBlueprintSkeleton
(
    UBlueprint * BlueprintObj,
    bool bForceRegeneration
)

Remarks

Generates a blueprint skeleton only. Minimal compile, no notifications will be sent, no GC, etc. Only successful if there isn't already a skeleton generated

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