FKismetEditorUtilities::GetBoundsForSelectedNodes

Attempt to get the bounds for currently selected nodes

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h

Include

#include "Kismet2/KismetEditorUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp

Syntax

static bool GetBoundsForSelectedNodes
(
    const class UBlueprint * Blueprint,
    class FSlateRect & Rect,
    float Padding
)

Remarks

Attempt to get the bounds for currently selected nodes

Returns

false if no nodes are selected

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