Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
Include |
#include "Kismet2/KismetEditorUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static bool GetBoundsForSelectedNodes
(
const class UBlueprint * Blueprint,
class FSlateRect & Rect,
float Padding
)
Attempt to get the bounds for currently selected nodes
false if no nodes are selected