Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
Include |
#include "Kismet2/KismetEditorUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static bool IsReferencedByUndoBuffer
(
UBlueprint * Blueprint
)
Determines if the specified blueprint is referenced currently in the undo buffer.
True if the Blueprint is saved in the undo buffer, false if not.
Parameter |
Description |
---|---|
Blueprint |
The Blueprint you want to query about. |