OnBlueprintCreatedCallbacks

Mapping of classes to delegate callbacks when a Blueprint is created, occurs post Event node creation

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h

Include

#include "Kismet2/KismetEditorUtilities.h"

Syntax

static TMultiMap< void *, FOnBlueprintCreatedData > OnBlueprintCreatedCallbacks;

Remarks

Mapping of classes to delegate callbacks when a Blueprint is created, occurs post Event node creation

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss