Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
Include |
#include "Kismet2/KismetEditorUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static void RegisterOnBlueprintCreatedCallback
(
void * InOwner,
UClass * InTargetClass,
FOnBlueprintCreated InOnBlueprintCreatedCallback
)
Will add an event to a list of callbacks to occur post Blueprint creation if the Blueprint is a child of the class
Parameter |
Description |
---|---|
InOwner |
Method of look-up so these registrations can later be removed when unregistering the Owner. |
InTargetClass |
If a new Blueprint is a child of the target class, the event will attempt to be placed in the main event graph |
InOnBlueprintCreatedCallback |
Callback to call when the Blueprint is created |