FKismetEditorUtilities::UpgradeCosmeticallyStaleBlueprint

Upgrade any cosmetically stale information in a blueprint (done when edited instead of PostLoad to make certain operations easier)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h

Include

#include "Kismet2/KismetEditorUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp

Syntax

static void UpgradeCosmeticallyStaleBlueprint
(
    UBlueprint * Blueprint
)

Remarks

Upgrade any cosmetically stale information in a blueprint (done when edited instead of PostLoad to make certain operations easier)

Returns

True if blueprint modified, False otherwise

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