FMakeClassSpawnableOnScope

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Syntax

struct FMakeClassSpawnableOnScope

Variables

Name Description

Public variable

bool

 

bIsAbstract

Public variable

bool

 

bIsDeprecated

Public variable

UClass *

 

Class

Constructors

Name Description

Public function

FMakeClassSpawnableOnScope

(
    UClass* InClass
)

Destructors

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