Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h |
Include |
#include "Kismet2/StructureEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/StructureEditorUtils.cpp |
static UUserDefinedStruct * CreateUserDefinedStruct
(
UObject * InParent,
FName Name,
EObjectFlags Flags
)
STRUCTURE.