FUCSComponentId

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Syntax

struct FUCSComponentId

Constructors

Name Description

Public function

FUCSComponentId

(
    const UK2Node_AddComponent* UC...
)

Functions

Name Description

Public function Const

FGuid

 

GetAssociatedGuid()

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