INameValidatorInterface::IsValid

Windows
MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h

Include

#include "Kismet2/Kismet2NameValidators.h"

Syntax

EValidatorResult IsValid
(
    const FName & Name,
    bool bOriginal
)

Returns

true if FName is valid, false otherwise

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