INotifyOnChanged::PreChange

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/ListenerManager.h

Include

#include "Kismet2/ListenerManager.h"

Syntax

void PreChange
(
    const TType * Changed,
    TChangeInfo ChangedType
)

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