SGlobalPlayWorldActions

This class acts as a generic widget that listens to and process global play world actions

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h

Include

#include "Kismet2/DebuggerCommands.h"

Syntax

class SGlobalPlayWorldActions : public SCompoundWidget

Remarks

This class acts as a generic widget that listens to and process global play world actions

Functions

Name Description

Public function

void

 

Construct

(
    const FArguments& InArgs
)

Overridden from SWidget

Name Description

Public function Virtual

FReply

 

OnKeyDown

(
    const FGeometry& MyGeometry,
    const FKeyEvent& InKeyEvent
)

Called after a key is pressed when this widget has focus (this event bubbles if not handled)

Public function Virtual Const

bool

 

SupportsKeyboardFocus()

Checks to see if this widget supports keyboard focus. Override this in derived classes.

Classes

Name

Description

Public struct

FArguments

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss