Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h |
Include |
#include "Layers/LayersSubsystem.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp |
Adds the actor to the named layer.
true if the actor was added. false is returned if the actor already belongs to the layer.
Parameter |
Description |
---|---|
Actor |
The actor to add to the named layer |
LayerName |
The name of the layer to add the actor to |