ULayersSubsystem::DisassociateActorFromLayers

Disassociates an Actor's layers from the layer system, general used before deleting the Actor

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h

Include

#include "Layers/LayersSubsystem.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp

Syntax

virtual bool DisassociateActorFromLayers
(
    AActor * Actor
)

Remarks

Disassociates an Actor's layers from the layer system, general used before deleting the Actor

Parameters

Parameter

Description

Actor

The actor to disassociate from the layer system

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss