ULayersSubsystem::GetWorld

Get the current [UWorld](API\Runtime\Engine\Engine\UWorld) object.

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Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h

Include

#include "Layers/LayersSubsystem.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp

Syntax

UWorld * GetWorld() const

Remarks

Get the current UWorld object.

Returns

The UWorld* object

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