ULayersSubsystem::RemoveSelectedActorsFromLayer

Removes the selected actors from the named layer.

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h

Include

#include "Layers/LayersSubsystem.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp

Syntax

virtual bool RemoveSelectedActorsFromLayer
(
    const FName & LayerName
)

Remarks

Removes the selected actors from the named layer.

Returns

true if at least one actor was added. false is returned if all selected actors already belong to the named layer.

Parameters

Parameter

Description

LayerName

A layer name.

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