| UMaterial::AllocateResource()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/PreviewMaterial.h |
Include |
#include "MaterialEditor/PreviewMaterial.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PreviewMaterial.cpp |
virtual FMaterialResource * AllocateResource()