UMaterialGraphNode::OnRenameNode

Called when this node is being renamed after a successful name validation

Windows
MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h

Include

#include "MaterialGraph/MaterialGraphNode.h"

Source

/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode.cpp

Syntax

virtual void OnRenameNode
(
    const FString & NewName
)

Remarks

Called when this node is being renamed after a successful name validation

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