| UMaterialGraphNode_Base::GetInputIndex()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h |
Include |
#include "MaterialGraph/MaterialGraphNode_Base.h" |
virtual int32 GetInputIndex
(
const UEdGraphPin * InputPin
) const
Get the Material Expression input index from an input pin