Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h |
Include |
#include "MaterialGraph/MaterialGraphNode_Base.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Base.cpp |
void GetInputPins
(
TArray< class UEdGraphPin * > & OutInputPins
) const
Get all of the Input Pins