UMaterialGraphSchema::DroppedAssetsOnGraph

Called when asset(s) are dropped onto a graph background.

Windows
MacOS
Linux

Override Hierarchy

UEdGraphSchema::DroppedAssetsOnGraph()

UMaterialGraphSchema::DroppedAssetsOnGraph()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h

Include

#include "MaterialGraph/MaterialGraphSchema.h"

Source

/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp

Syntax

virtual void DroppedAssetsOnGraph
(
    const TArray< struct FAssetData > & Assets,
    const FVector2D & GraphPosition,
    UEdGraph * Graph
) const

Remarks

Called when asset(s) are dropped onto a graph background.

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