| UEdGraphSchema::ShouldHidePinDefaultValue()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h |
Include |
#include "MaterialGraph/MaterialGraphSchema.h" |
virtual bool ShouldHidePinDefaultValue
(
UEdGraphPin * Pin
) const
If we should disallow viewing and editing of the supplied pin