MatineeExporter::FillExportOptions

Load the export option from the last save state and show the dialog if bShowOptionDialog is true.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/MatineeExporter.h

Include

#include "MatineeExporter.h"

Syntax

void FillExportOptions
(
    bool BatchMode,
    bool bShowOptionDialog,
    const FString & FullPath,
    bool & OutOperationCanceled,
    bool & bOutExportAll
)

Remarks

Load the export option from the last save state and show the dialog if bShowOptionDialog is true. FullPath is the export file path we display it in the dialog If user cancel the dialog, the OutOperationCanceled will be true bOutExportAll will be true if the user want to use the same option for all other asset he want to export

The function is saving the dialog state in a user ini file and reload it from there. It is not changing the CDO.

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