Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/MatineeExporter.h |
Include |
#include "MatineeExporter.h" |
Load the export option from the last save state and show the dialog if bShowOptionDialog is true. FullPath is the export file path we display it in the dialog If user cancel the dialog, the OutOperationCanceled will be true bOutExportAll will be true if the user want to use the same option for all other asset he want to export
The function is saving the dialog state in a user ini file and reload it from there. It is not changing the CDO.