Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Preferences/PhysicsAssetEditorOptions.h |
Include |
#include "Preferences/PhysicsAssetEditorOptions.h" |
enum EPhysicsAssetEditorRenderMode
{
Solid,
Wireframe,
None,
}
Name |
Description |
---|---|
Solid |
|
Wireframe |
|
None |