FEditorCommand

A parameterless exec command that can be bound to hotkeys and menu items in the editor.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h

Include

#include "Preferences/UnrealEdOptions.h"

Syntax

struct FEditorCommand

Remarks

A parameterless exec command that can be bound to hotkeys and menu items in the editor.

Variables

Name Description

Public variable

FName

 

CommandName

Public variable

FString

 

Description

Public variable

FString

 

ExecCommand

Public variable

FName

 

Parent

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