FOnAssetSelected

Called from the Dialog when an asset has been selected.

Windows
MacOS
Linux

Type

typedef TBaseDelegate_OneParam< void, const FAssetData & > FOnAssetSelected

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h

Include

#include "AnimationEditorUtils.h"

Remarks

Called from the Dialog when an asset has been selected.

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