SColorGradientEditor::OnMouseLeave

The system will use this event to notify a widget that the cursor has left it.

Windows
MacOS
Linux

Override Hierarchy

SWidget::OnMouseLeave()

SColorGradientEditor::OnMouseLeave()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SColorGradientEditor.h

Include

#include "SColorGradientEditor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SColorGradientEditor.cpp

Syntax

virtual void OnMouseLeave
(
    const FPointerEvent & MouseEvent
)

Remarks

The system will use this event to notify a widget that the cursor has left it. This event is uses a custom bubble strategy.

Parameters

Parameter

Description

MouseEvent

Information about the input event

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss