SCreateAnimationAssetDlg::OnButtonClick

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h

Include

#include "AnimationEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/AnimationEditorUtils.cpp

Syntax

FReply OnButtonClick
(
    EAppReturnType::Type ButtonID
)

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