FSelectedCurveKey

Used to track a key and the curve that owns it

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h

Include

#include "SCurveEditor.h"

Syntax

struct FSelectedCurveKey

Remarks

Used to track a key and the curve that owns it

Variables

Name Description

Public variable

FRealCurve *...

 

Curve

Public variable

FKeyHandle

 

KeyHandle

Constructors

Name Description

Public function

FSelectedCurveKey

(
    FRealCurve* InCurve,
    FKeyHandle InKeyHandle
)

Functions

Name Description

Public function Const

bool

 

IsSameCurve

(
    const FSelectedCurveKey& Key
)

Does the curve match?

Public function Const

bool

 

IsValid()

If this is a valid Curve/Key

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FSelectedCurveKey& Other
)

Are the curve and the key different ?

Public function Const

bool

 

operator==

(
    const FSelectedCurveKey& Other
)

Does the curve and the key match ?

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