Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h |
Include |
#include "SEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp |
bool CanToggleRealtime() const
true if realtime can be toggled (it cannot be toggled directly if there is an override in place)